![]() RetroArch is not a project you should support. They're actively destroying the community. It also doesn't provide things like autofire or input macros in the frontend layer where it belongs, forcing every core to implement it individually.Ĭonsider that the RetroArch people drove Inolen to take ReDream closed source, drove Stenzek to give up on DuckStation, and drove skmp away from emulation. it will tell you to load the core and content manually and it will attempt to connect right away. Consider how for MAME in RetroArch, you have to map your actual input devices onto "RetroPads" then map that onto system inputs in MAME. It doesn't actually provide useful abstractions for things you need. They accept a lot of money for poorly repackaging other people's work. However, the RetroArch cores often provide a worse experience, giving an unfairly bad impression. New notification system with cheevos badges support. Source installs won’t be overwritten by a pre-built binary when updating also. It wouldn't exist without the actual emulators. Improvements to RetroPie packaging system and core RetroPie-Setup code so package state is remembered and binary updates will only be done if an updated binary is available. He also treats RetroArch donations as his personal piggy bank. He always harasses people, then tries to play the victim. I don't think the lack of updates is such an issue as long as the emulator still works well. The desktop version last got an update two months ago. The latest pre-built binaries can be found on the downloads page. To build the latest binaries, checkout out the building docs. ![]() redream is licensed under the GPLv3 license. The last Android update was May 2021, so a little over a year. redream is a work-in-progress SEGA Dreamcast emulator written in C for Mac, Linux and Windows. Cuavas (MAME dev): TwinAphex/SquarePusher/Autechre/whatever he calls himself this week is one of the most toxic people ever. Why are people still using redream the thing has been dead for almost 2 years.
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